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Saturday, November 28, 2009

New Super Mario Bros. Wii: 8/10




What happens when a franchise succeeds for so long with so many games? The expectations become higher and higher to a point that it cannot be reached. This is where New Super Mario Bros. Wii comes in. The game has received minimal criticism for being too much like the other 2-D Mario games. And it was also picked on because of lack of online. Then it was picked on for not being fresh. Of course, these are the same critics that praise Halo 3, Modern Warfare 2, Grand Theft Auto IV, Fable 2, among other sequels that greatly resemble the original. Does that make all the games I mentioned bad? No, it just means that the gaming critics from all over the internet are not being consistent in their critiquing. For crying out loud, GTA IV got perfect scores all over the place, but it looks and breathes exactly like Vice City and San Andreas; its just been expanded immensely.

This is what New Super Mario Bros. did: took the well-known Mario platforming concept and didn’t change it, but expanded upon it. Why is this an issue? Did the magazines and website expect perfection from this game? Why is the game being off-line such an issue? Are we afraid of having more than one person playing on the same television? Nintendo hasn’t been a fan of online gaming, and we’ve noticed this time and time again. Some of the Wii’s best works can be so much better with a superior online feature (Super Smash Brothers Brawl: best example ever). However, Nintendo is the well-known king of offline multiplayer, and sticking to what you are best at should never be an issue.

Some of the best multi-player games of all-time didn’t need online, they needed multiple people playing each other at the same time, and you let differing styles of play, differing personalities, and differing skill levels provide the fun and nirvanaian (I made up a word, deal with it) frustration provide all the mayhem of the evening. Goldeneye 007 and Mario Kart 64 are two games that I would still prefer to play over most of the XBox Live offerings. This is where New Super Mario Bros. Wii comes in. This game feels, smells, and frustrates just like the classic 2-D Mario games of the 90s, and the difference is the art style, and the ability to have up to four people join in on the fun. The end result is yet another fun 2-D Mario game that is sure to become a classic just like the other ones. The difference is, now four people can experience the Super Mario magic. While it doesn’t have the fresh new feeling of Mario Bros. 3 or Mario World, this game is just as fun, just as chaotic, and just as creatively clever.

Why even explain the plot? Peach gets kidnapped again and Mario must save her. The single-player alone is longer than most quests on any of the big three systems today. While most franchises and video games rely on multi-player for the lasting effect, New Super Mario Bros. Wii contains one of the deepest and longest singer-player quests since BioShock back in 2007. There are 8 worlds to explore, and a hidden 9th one lurking about. Within these worlds lies a heavy variety of levels. While you will feel like you’ve played this type of game before, you will also realize that the processing power of the Wii allows for 2-D platforming to reach new levels. I don’t want to spoil the surprises as to how, but let’s just say the barrage of enemies at some instances is something that could not happen on the SNES.

The worst part of this game has got to be the graphics. The art style doesn’t really contain the artistry or pizzazz of Mario Galaxy, Yoshi’s Island, or even Super Mario World. It’s the 3-D sprite of Super Mario in a 2-D world. The game doesn’t look sloppy, but it doesn’t really contain an art style moreso than it’s a sprite thrown in a pretty-looking environment. Remember the sketchy, seemingly hand-drawn colors of Yoshi’s Island? New Super Mario Bros. Wii lacks that personality. But the game runs well and controls beautifully. While a lack of ability to use the Virtual Console remains puzzling, the game’s rendition of the Wiimote serves fine, with the holding of the controller resembling that of the old-school NES. The game is kept simple, and so are the controls. You can learn how to play this game in a heartbeat.

Your typical Mario music is present here, with new songs and classic mixes joining in. The soundtrack is not as epic as Mario Galaxy (in terms of quality, composition, delivery, and theming) but it’s still a fun game to listen to. The sound effects are also Mario-like, with nothing outstanding, but nothing distracting either. We should hear Bowser and his kids talk more often though. One final note: it is great that we see the return of Yoshi and the kids to the 2-D franchise, but where is the love for Wario and Waluigi?

The gameplay is essentially flawless. Each world after the first contains a great mix of easy and excruciatingly difficult levels. Most levels contain their infamous moments and memorable frustrations. The game sometimes feels like the original Mario Bros., then can sometimes run like Mario Bros. 3 and to an extend Super Mario World. Many classic enemies are back and there are some new ones meshed in as well. If you are a fan of good platform action, this game a must-buy from the get-go. If the single-player isn’t enough, then there is the multi-player to win you over.

This game, as long as you have the right people, is absolutely hilarious and fun when other people are involved. With the others playing as Luigi or a Toad, the game actually becomes harder because you have your own allies getting in the way or distracting you from reaching the goal. Teamwork is a must and if you all have differing styles of play, then it’s going to lead to funny arguments and hilarious fights within the levels themselves. The levels do not really change when four people are involved, but the flow and pacing becomes affected if you have a slower one ruining the run of the current level. If they lag too behind, they die, which will lead to more arguing and more hilarity. There is even a subtle trick system that can lead to extra points.

Bottom Line: The game is fun alone, with a friend, or three of them. New Super Mario Bros. Wii takes gameplay elements from generations of platform gaming and packs it all into a nice long quest full of challenges, secrets, and fun. The hardcore old-school gamers should be pleased as Mario returns to his roots after all these years dwelling into 3-D on home consoles. Despite all the little nitpicky things said about this game from other critics they all agreed to one thing: this game is fun and feels like the older games. That alone should tell you that it is a worthy purchase.

While the game lacks a graphical personality like the NES and SNES counterparts, the game is still a well-crafted package of Super Mario fun. Mario has survived all these years because Nintendo always finds different ways of enhancing and changing the Mario experience. While in this case the change is just an addition of more players, it’s a welcoming change and one that’s never quite been handled by any other franchise. All this complaining from gaming critics is proving a couple of things:

1) They hate the Wii’s current mammoth success (And this is indeed true, just look at the Wii bashing you find nowadays.
2) They set the bar much higher for Super Mario games, while giving other games (Like GTA IV) a pass on flaws.
3) Unlike most franchises, everyone has their personal taste as to how a 2-D Mario game should look and feel.

Some complained over lack of Yoshi. Some complained over lack of Peach. Some complained over lack of Wario. Some moaned that the game wasn’t hard enough. Some thought that this was a mere rehash. Basically, everyone has their personal interpretations of what would be the perfect Mario game—and shouldn’t be so harsh when these expectations were not met. This game boasts over 70 creative levels, 200 Star Coins to collect, a multi-player mode to boot, and you still find reason to say there was minimal effort? Plus this lack-of-online complaint is really lame. Why on earth would you want to play Super Mario with a random stranger? Mario platforming wasn’t meant for online gaming when compared to other games and genres; it just wouldn’t be that satisfying.

To me, the perfect 2-D Mario game would be one that features over 150 levels and can allow for you to play updated versions of classic levels found in previous installments. Despite my dreams of that Mario game currently not being met, my expectations for this Mario game were, and then some. As long as you enjoy a really good video game with the old-school touch, then there is no reason why you couldn’t enjoy New Super Mario Bros.

Modern Warfare 2: 8/10



Modern Warfare 2 is starting a dangerous trend in gaming. Some game franchises and companies are creating a new way of making its money; and it’s a method that does not require as much effort from the execution part when compared to the setup portion. I personally call it the Blockbuster Hype Effect, which is when a video game is hyped so immensely, so intensely, it generates enough sales to make back its money and then some by the end of the week. Hollywood movies do it all the time, and beginning with Halo 2 certain video games are puling off the same feat. Modern Warfare 2 makes over 550 million within the first few days. Did Activision have to improve the game over the previous installment to make it a success? Of course not, what it needed was hype, heavy marketing, and the rest is history.

Does that make Modern Warfare 2 a bad game? Of course not, the game is still one of the better shooters you’ll see on the XBox 360 and the PS3. Could it have been better? Yes. Could the game have benefited more from changing the rules a little? Yes. Is this game better than the original Modern Warfare? No. Is it all Activision’s fault? Nope. Am I asking too many questions? Yep.

The plot of the game is over-the-top yet simple: evil Russians framed an American spy for staging a massive massacre in Russia’s homefront, staging a chain reaction leading to Russia attacking the United States beginning on Washington D.C. The goal is to find a way to reveal that America did not attack Russia, and that someone from the side of the United States may be in on the framing. The plot alone sounds like that of a massive blockbuster film. Adding to the Hollywood Blockbuster image of the game is the musical score being composed by Hans Zimmer, whom has scored Pirates of the Caribbean, Gladiator, The Lion King, The Rock, among other movies.

One of the biggest weaknesses of the franchise is your inability to truly be attached to the character you are controlling simply because you play so many of them, and because most of them die off within a couple of missions. Gaming franchises like Zelda, Grand Theft Auto, and Final Fantasy rely a lot on storytelling and characterization to progress the video game along. With Call of Duty, the plot and characters are nothing more than mere setting, basically mapping out why you are doing what you are doing. This approach to gaming on one hand allows for a less-talk-more-walk approach to gaming; but on the other hand you won’t find a single moment in this game that comes close to hitting the emotional impact of Majora’s Mask’s end of the world, Final Fantasy VII’s most popular death, or Super Mario RPG’s finale.

The game isn’t all bad though. Modern Warfare 2 boasts a shorter single-player campaign than previous installments, but its still one heck of a trip. And hey, at least it’s not Halo 3. Modern Warfare 2 throws you all over the world, in multiple different settings, and a good portion of the game has you performing other activities that don’t involve mass shooting. There is a bit of espionage involved as well. The game flows beautifully in terms of graphics and playcontrol, as Infinity Ward didn’t deviate too far from the original Modern Warfare in terms of how the game handles. The game is quite relentless, and very intense. You will die multiple times, but luckily for the less-skilled, the game sprinkles all sorts of checkpoints throughout the missions, taking away a bit of the challenge and frustration.

There is plenty of negativity in this review, and that’s partially a shame since the game does play well and is worth the price tag especially if you are affiliated with Xbox Live. The more you enjoy multi-player online, the more worthy this game will become in your collection. But all this comes at a price: the multi-player in the Xbox 360 hasn’t been lacking. As a matter of fact, people are still playing Halo 3 and the original Call of Duty. So what is going to make this multi-player shooter any different? Its immersive, but just how long can you run with that excuse?

Age of the long single-player campaigns is a bit on the dying side; as there are very few video games that can truly boast a massive single-player. This is a trend that will have an effect on the blockbuster-style of releasing video games. With multi-player suddenly being the driving force, there is much less focus on other aspects of the game. How much better would Modern Warfare 2 be if they put forth the same amount of effort on their single-player as compared to their multi-player? The Xbox Live aspects of this game are fun, addicting, and just as good as Halo 2, 3, Call of Duty 4, Gears of War. But notice this: all the previous games mentioned, with the exception of Call of Duty 4, are known much, much more for multi-player. What happens when you can’t connect online? While it’s not an issue that most people have to ponder, it’s interesting when you realize just how much of the game you actually get to play once the internet is involved.

The last first-person shooter to truly bring something fresh and amazing to the genre is BioShock. And here is where the new technique of selling games succeeds: it doesn’t matter, people will still buy it. Just like how most people went to see Transformers: Revenge of the Fallen before the bad press and word-of-mouth spread, Modern Warfare 2 was destined to be a smash hit. Luckily for us the game isn’t bad, but down the road, who knows what filth will sell within the first weekend before we realize what a crappy game it truly is. Halo: Reach, I am looking in your direction.

Bottom Line: Modern Warfare 2 is just like the typical recent Xbox first-person shooter: its good, has a strong multi-player, short single-player, yet doesn’t really bring anything new to the table. The Call of Duty franchise still lacks the character appeal of Halo, and has yet to really distance itself from the other shooter franchises. And its extreme hype is a bad sign of things to come, when companies may not dwell as much effort to a game and prefer to maximize its hype for ultimate profit before the realizations occur. Call of Duty is still the best in the shooter business, with Halo being a bit overrated and the other franchises still trying to topple Call of Duty 4.

But, with the competition heating up from BioShock, Halo, and even Metroid (see their latest trailer? Wow), who knows who may emerge as leader come the end of 2010. The competition in this genre is much too strong for the games to become more and more similar to previous installments, you have to really aim high in order to stand out. Call of Duty 4 accomplished this. BioShock accomplished this. Modern Warfare 2? Fell just a bit short. Graphics are amazing, so is the music, and so is the little amount of gameplay featured, but it missing something special to stand out. Despite that small setback, the overall production of Modern Warfare 2 is impressive, as a massive story is unfolded right in front of your eyes and you get to participate in it in a variety of ways with a variety of characters.

I am just afraid of crazy hype and what it can do to a business that’s currently experiencing the best years quality-wise since the SNES era. I am afraid that video games will dwell the path of movies: reviews won’t matter, because the first weekend denotes a profitable product. And while Modern Warfare isn’t a Transformers-like turkey, I fear as to what other heavily-hyped games in the future may bring. In the meantime, I’ll continue enjoying the first-day-received Call of Duty.

Friday, November 20, 2009

The 25 Greatest Mario Games of All-Time (So Far)


New Super Mario Bros. has just come out on stores to high acclaim, minimum criticism (which most of it is absolutely nuts by the way), and high sales. It is sure to hold the Wii owners over before the potentially-epic 2010 gaming year that the Wii is going to deliver. Upon first impressions, I have absolutely loved this game, and the multi-player is a mix of absolute addicting fun and incredible frustration. Where its going to place among the best Mario games in history, I’ll need more time to decide this.

But wait? What are the greatest Mario games in history? That’s a baffling mystery. But have no fear, I am here. Using the sophisticated power and technology of my computer (and a box of crayons) I have compiled a list of the best of Super Mario. They range from his platform classics, to his sports games, to his underrated classics, and even a Mario game without his name on the actual title.

Without further interruption, it’s yet another list!!



#25: Dr. Mario

This underrated puzzler was Super Mario’s response to Tetris. While the game doesn’t have the addiction and depth of Tetris, it still boasts a tougher challenge and also a much groovier soundtrack. There has been a version of Dr. Mario in every single system and is becoming more a staple to Nintendo gaming then Tetris is.


#24: Mario Party

This game was the surprise hit that absolutely nobody saw coming. Adding to the obvious premise that the Nintendo 64 was the ultimate multiplayer experience for the last part of the 90s, Mario Party combined multi-player thrills with baseball-its-ain’t-over-until-its-over gameplay. The game is mapped out like an interactive board game, and long after you’ve found every single game board you still have a high replay value with the extensive amount of mini-games you can collect and other small goodies. This was the perfect game for anyone with plenty of siblings and friends.


#23: Super Mario Land

The very first Mario game on a handheld system was by far the most unique. Without the touch of Miyamoto, Nintendo RD&1 provided 12 levels of bizarre gameplay as Mario is thrown into a brand new universe that gamers had never seen before. None of your typical enemies are present, and Mario can be seen flying a plane and navigating a submarine! Like I said, it was different, but was still a nice bit of fun and a grand way to start Nintendo Game Boy’s historic run towards total handheld dominance.


#22: Donkey Kong 94’

Nintendo Game Boy is full of forgotten gems (as I had described in a previous article nobody read) and this one by far is one of the best forgotten gems out there. While the game starts out in a similar Donkey Kong manner, after the fourth level you are thrown into a massive world with over 90 levels to fight through, encounters with Donkey Kong, and even some mayhem with Donkey Kong Jr. It was long, difficult, and plenty of fun. That’s what she said.


#21: Mario Golf

Golf games rarely work. The only exception is the wonderful Golden Tee Golf series you can find in arcades everywhere. However, Nintendo (the kings of making boring and unpopular things bearable) transformed the sport of golf into a delightful Mario game with enough simplicity for your beginners and plenty of depth for the experts. This little blend of simple depth is a formula repeated in most sports games nowadays, and especially in latter Mario sports games (some of which will make the list further down)


#20: Super Mario Kart

The original that started it all. This game revolutionized gaming with its stellar gameplay and background work, which used Mode 7 technology. There has been dozens of imitators, and none of them can top even the original, which is over 17 years old. Selling 8 million copies on the Super Nintendo, this is one of the best-selling video games in the early years of Nintendo, and remains one of the favorites of the old-school gamers. There is a massive franchise that started because of this polished gem.


#19: Super Mario Bros. 2

So this isn’t the ACTUAL Super Mario Bros. 2 (the real one is excruciatingly difficult) but it’s still an incredibly fun game to play, and would be the first to give Luigi his modern-day appearance and abilities.


#18: Mario Golf: Advanced Tour

Mario Golf’s sequel was a small hit in the Gamecube, but the Game Boy Advance version was far superior for multiple reasons. First off, the game was deeper with its gameplay. Second off, the game carries an RPG-like quest that allows for improvement on your game. Third off, it just has much more replay value than the Gamecube counterpart. Developed by the underrated madmen company Camelot, Mario Golf: Advanced Tour is a game that should be imitated much more often.


#17: Mario Strikers Charged

Remove those annoying cheap shots, and this could have been the best Mario sports game of all-time and one of the better sports games you’ll ever play. Nonetheless, the game carries a gritty attitude, a gritty art style, and contains gritty gameplay that’s just absolutely brutal for a Mario game. You can slam characters to electric fences, trip them, throw bombs at them, etc. Oh by the way, this is soccer. A sport never embraced in America, the Mario Strikers franchise has actually seen decent success in the states, but much moreso around the world. This game is addicting fun, and definitely a step away from the norm in Mario gameplay.


#16: Mario Kart Wii

If you want frustration, then look no further. The only racing game in which you can go from first to last and then back to first in a matter of one lap, Mario Kart Wii allows for the most unskilled of gamers to still look like pros as long as you have enough luck and willpower. While the game boasts pretty much no learning curve, the tracks themselves are very fun to race in, the items add to the mayhem, and the customizable options add the little bit of depth that this Mario Kart desperately needs. What makes this game one of the biggest success stories of all-time is its amazing multi-player mode, which finally allows for the Wii to compete with the competition in terms of online gaming.


#15: Mario Tennis

The best Mario sports game of all-time, and one of the best sports games you’ll ever play. Mario Tennis is incredibly easy and fun to learn, but only the truest of true can master the game and nail every trick shot. There is a large assortment of characters to choose from and an extensive amount of secret ones as well. Adding to the fun is that each character has their specialties, which depending on who you have alters your strategy in the game. This game put Camelot on the map and finally provided Virtua Tennis some competition.


#14: Mario Party 2

Everything that was wrong and was right about Mario Party was improved upon in Mario Party 2. The most underrated Mario game on this entire list, Mario Party 2 is so much fun, a Friday night back then just wouldn’t be complete without a 30+ turn showdown against some friends. The mini-games were better, the maps were better, the cutscenes were better, the amount of secrets was better, and the game itself is easily the best game of its kind. Every other Mario Party absolutely pales in comparison to this one, and why its not in Virtual Console baffles the mind.


#13: Super Mario Land 2: 6 Golden Coins

The handheld sequel to the original smash hit is also an improvement in every possible way. Super Mario has a crisper look, the classic enemies have returned, and yet Super Mario Land 2 still carries the unique and bizarre gameplay that the original was known for. Super Mario in this installment gets to enter a whale, gets to fight in outer space, enters a robotic version of himself, and even becomes extremely small and fights ants. Games like this just aren’t made anymore, whether by Nintendo or any gaming company.


#12: New Super Mario Bros.

It took 14 years before Super Mario returned to the side-scrolling action, but the wait was nearly worth it. In a time in which 3-D is conquering the gaming industry and even the 2-D classics, New Super Mario Bros. reverses the trend by going back to the basics, while maintaining a new look. 70+ levels and multi-player modes galore later, we have a worldwide smash that continues to sell today. The gameplay is old-school but fresh, the music is chipper, the graphics are phenomenal, and the success and impact pretty much guarantees that this will not be the last time we see Mario in 2-D, and it won’t take over 10 years before it happens again.



#11: Paper Mario: The Thousand-Year Door

Of all the Paper Mario games in the series, this one stands as the best, funniest, and most successful one to date. The plot of Mario rescuing Peach takes a different turn and throws Mario into a massive quest full of whimsical gameplay, clever visuals, and fun usage of the paper effects you see throughout the game. One (of many) of gamecube’s flaws can be traced to the lack of RPGs, and this game nearly filled the void by being so much fun. It’s a shame Super Paper Mario drifted away from the formula.


#10: Super Mario Sunshine

Nintendo is known for drifting away from the formula for some experimental gameplay and risky gambling. Super Mario Sunshine is one of these examples. Instead of expanding upon the flawless gameplay mechanics of Super Mario 64, Super Mario Sunshine instead equips you with a muck-cleaning weapon, a tropical overworld, and a new style of platform gaming. The game, despite being so different, runs smoothly, has a lot to do, and reunites you with Yoshi, a Nintendo staple. Where the heck is Luigi though?


#9: Super Mario Bros. DX

I know most gaming magazines and websites will list Super Mario Bros. as one of the best Mario games of all-time. I mean duh, of course. However, while the original Super Mario Bros. did definitely re-introduce the world to gaming and would forever change the industry, I am instead giving it to the Game Boy Color version for one main reason: Super Mario Bros. 2: The Lost Levels is included. This Game Boy Color remake of the original classic is not only a good translation, but also throws in all sorts of goodies including hidden Yoshi coins, fortune cookies, printable stickers, and even an entirely new game. This wasn’t just an incredible game, it was a must-own and truly worth every penny.


#8: Mario Kart DS

This game not only is the deepest of the Mario Kart games, its also the very first extremely successful Nintendo online game. The tracks are incredible, the music is excellent, the amount of unlockables is fantastic, the amount of skill required was the most demanding in the entire franchise, and of course the online mode was something not to be missed. This Mario Kart hit all the right notes, and to this day is considered one of the premiere racing games in history.


#7: Mario Kart 64

Perhaps it’s the nostalgia talking, but even after all I’ve said about Mario Kart DS, Mario Kart 64 is my absolute favorite of the Mario Kart games. Surely the DS version is tougher, longer, and contains more stuff, but Mario Kart 64’s racing tracks remain the best one of them all, and the best collection of courses in the history of racing games. You get the absolutely goofy tracks like Moo Moo Farm and Wario Stadium, but then you have the killer-tough courses like Banshee Boardwalk, Yoshi Valley, and the power slide-friendly Mario’s Raceway. The items were at their best and non-cheapest here, especially with the red and green shells proving much more damage than a wimpy flip. And unlike the cruel blue shells in later installments, the purple shell is actually avoidable. And I didn’t even touch the multi-player mode, which not only is among the best in history, but was the first to prove that 4-player gaming at one time is possible, is fun, and is incredibly addicting.


#6: Super Mario Bros. 3

Prior to the Wii, this was the best-selling video game of all-time, and the most-beloved of the Mario games. However, as time moves on, the nostalgia of the SNES version seems to age better than this instant classic. Nonetheless, Super Mario Bros. 3 is an extremely fun game full of killer items, dozens of secrets, very varied gameplay, and a fun multi-player mode to boot. Super Mario Bros. 3 was the beginning of Nintendo thinking bigger and bigger in terms of where to take the side-scrolling Mario franchise.


#5: Super Mario RPG: Legend of the Seven Stars

For anyone that truly knows me, they know I have a deep fondness of this classic title. Mario’s first array into RPG gaming remains one of the best RPG experiences I’ve ever had the pleasure of facing. I’ll never forget the first time I rented this game back in 1996, not quite sure how to handle Mario in such a different environment. The music is amazing, the characters and humor is memorable, there is so much to do, there are so many secrets and hidden goodies, so many Nintendo (and Final Fantasy) references, and overall, its just a gaming treat. Of the 5 remaining games on this list, this is the least played by far, and hopefully with Virtual Console everyone will realize just how special this game is. Where in the heck is Geno and mallow these days?


#4: Super Mario World 2: Yoshi’s Island

It hurts a lot to place this down at #4, when it is a fantastically flawless game. Heck, the top 4 Mario games each deserve a perfect score. This game is massive, it’s colorful, and its very different from your average Mario game. Instead of controlling Mario, you are controlling Yoshi as you navigate him through over 50 huge levels full of details, puzzles and surprises. The egg-throwing mechanics is something not used enough in video games, and the coin collecting side-quests warranted nice rewards. The boss battles were extremely creative, and the overall tropical theming of the game is just a delight to witness.


#3: Super Mario Galaxy

The old-school gamers are fuming right now because this Wii title has hit so high on the list. But the explanation is simple: Super Mario Galaxy combines old-school gameplay with a totally new-school look. For the first time ever, we are seeing Mario in not just a quest to rescue Peach, but an epic quest in outer space, with creativity and incredible details around every corner. Of all the games on this list, this is the one that should be experienced on an HDTV the most, and of all the games on this list, this one boasts the best soundtrack and some of the coolest levels you’ll ever see. Platform gaming yet again hit a new peak as Miyamoto and company outdid themselves in this production. The only setback (which was a microscopic one) was the difficulty, but granted its everyone first time playing as Super Mario in space (with clever gravitational pulls) and with the Wiimote, its a bit understandable. Imagine making the first Mario game compatible with the Wiimote difficult--it merely wouldn't be duplicating the same amount of acclaim, praise, and success. We can only imagine what Super Mario Galaxy 2 will bring us.


#2: Super Mario World

While Super Mario Bros. 3 expanded Mairo gameplay to new heights, Super Mario World improved upon everything Mario 3 contained, and then added some. The graphics and art style was superior, the soundtrack was superior, the level design was better, the game was somewhat tougher, and the overall game was just much bigger. The introduction of ghost houses, fortresses, sunken ships, and the infamous Star Road would influence Mario games for years to come. This game has so many secrets, it would be argued for years just how many levels were actually in Super Mario World. And then there’s the introduction of Yoshi. Super Mario World isn’t just one of the best Mario games ever, but its easily one of the 10 greatest video games of all-time.




#1: Super Mario 64

The list has come to this, Super Mario 64. The old-school side-scrolling fans are screaming bloody mary and wondering why a 3-D Mario game has entered the top position. I have argued this for years upon years, but Super Mario 64 is still the best game I’ve ever played. Its influence on gaming can be felt to this day, from the platform games to shooters and even Grand Theft Auto. 3-D gaming was proven possible and not a chore at the same time thanks to Super Mario 64. Goldeneye 007, Ocarina of Time, GTA III and above, Metroid Prime, and even Halo probably wouldn’t exist if it weren’t for the graphical, technical, and gameplay achievements that were accomplished with this perfect game.


The story is the same, but the means in which you must save her are different. You no longer have a beginning to an end, you have to walk around, find objectives, explore, collect, discover, and take multiple leaps of faith. Super Mario 64 had 15 massive worlds full of exploration, traps, pitfalls, surprises, and things to collect. The worlds range from a place full of lava, to a massive maze, to a very creepy haunted house, to a pirate ship in the sky, to a world in which you can be incredibly small or incredibly big, a sunken ship, and even a world that takes place inside a massive clock. The variety was incredible, from the level design to even the amount of moves you had. This remains the only Super Mario game with more than 30 possible moves and combinations. He can backflip, crawl, moonwalk, triple jump, sidejump, punch, wall kick, body slam, and so much more. Grand Theft Auto IV’s biggest issue was that the main character still performs only a small handful of fighting moves. 1996 Super Mario can take on 2008 Niko.


Super Mario 64’s impact on gaming, Nintendo, and Super Mario himself cannot be avoided, cannot be duplicated, and should be celebrated everytime a new Mario game comes out. This is the best of the best, a must-own, and to this day, the most rewarding experience any video game can possibly offer. Potentially until Super Mario Galaxy 2, that is……



Well, I hope you enjoyed my list of Mario games. If you didn't, oh well. Super Mario has been around for generations, and his appeal is as strong as ever. He is a video game character that will not go away for a very long time. And as long as games like Mario Galaxy and New Super Mario Bros. Wii continue appearing with his face on it, I would not want to see him go away.

Thursday, November 12, 2009

The 25 Greatest Songs Of This Decade

(Note: Facebook readers of this blog entry, in order to see the videos of the songs on my list, you’d have to scroll down and find “View Original Post” or just YouTube the songs yourself.)


For those that know me best, definitely know that in my opinion the 2000s were severely lacking in music. Whether it’s the now-screamo metal, the hip-hop that’s trying so hard to be party music, the rap that’s narcissistic and bland, the unbearable pop music, or the constant attempts of older artists to re-enter the limelight, this decade hasn’t been the best for the ears. However, I’ve assembled a list of the best music I have heard this decade. The genres range from pop to rock, to rap, some hip-hop, a little jazz, and even a few instrumental tracks. This is my list, and I am sticking to it. But first, some honorable mentions:

#1: DJ Hero Soundtrack

Dear DJ Hero,

Thanks for proving that there are definitely still some good remixes out there and some clever remixers lurking about.

Sincerely,
Milton

#2: Mona Lisa Overdrive by Juno Reactor

Best song to play in a movie this decade—this is the song during the infamous car chase in Matrix Reloaded

#3: Barcelona by Giulia

Absolutely the cutest song you’ll ever hear.

Now, on to the list!

#25: Beyond the Sea
Tagline: Charming way to end a charming movie
Artist: Robbie Williams
Year: 2003
Chart Peak: None

Finding Nemo is one of the greatest movies this decade, and one of the best animated movies of all-time. However, there is little mention of its equally-amazing soundtrack. The musical score was superb and relaxing, but the end song during the credits just sweetened the deal. Usually covers fail to match the original but this is one exception. The smooth vocals, the nice melody, and the overall subtlety charming production makes this one of the few standout jazz tracks of the last 20 years.

#24: Bat Country
Tagline: Best guitar solo of the 2000s
Artist: Avenged Sevenfold
Year: 2005
Chart Peak: #60 Billboard Top 100

While this band definitely could improve its singing skills, the drumming and guitar work propel this track into a new heights. Backed by a killer guitar solo that’s the best since the early 90s, Bat Country is a throwback to 80s British metal and classic stoner cinema (Fear and Loathing)

#23: American Boy
Tagline: Kanye West: best in tiny doses
Artist: Estelle fe--YO ESTELLE, I’M REALLY HAPPY FOR YOU…
Year: 2008
Chart Peak: #9

This little groovy British track contains beautiful vocals, cutesy melodies, charming lyrics, and even a bearable introduction by Kanye West. Any song that can make Mr. West bearable deserves a spot on this lis---YO ESTELLE, ONCE AGAIN, I’M REALLY HAPPY FOR YOU, BUT I HAD ONE OF THE GREATEST SONGS OF ALL TIME!
(Sigh) I’ll move along.

#22: I Wrote This Back in 1994
Tagline: He wrote it back in 1994, I promise
Artist: Dave Chappelle
Year: 2005
Chart Peak: Perhaps #4…back in 94.

There was good humorous music this decade, coming from Weird Al and the spoof band Dethklok. However, Dave has the funniest song of them all with his take on the 2Pac unreleased music still coming out to this day---over 10 years after his death. Plenty of quotable lines in these 2 minutes of brilliance. Makes me miss the show all over again, darn you Comedy Central.

“I told you….stop hitting the table”

#21: My Apocalypse
Tagline: Welcome back Metallica.
Artist: Metallica
Year: 2008
Chart Peak: #67

After the amazing success of The Black Album, Metallica lost all footing as to what made them famous, successful, and incredible in the first place. After a lot of rebuilding, fighting, and delays, Death Magnetic hit stores with little disappointment. This was Metallica’s best album since 1988. The main reason why is this loud, thrashy, rapid, furious, yet satisfying metal song that blends the elements that made Metallica such a hardcore innovention.

#20: Hollaback Girl
Tagline: The new generation version of “Hey Mickey”
Artist: Gwen Stefani
Year: 2005
Peak Position: #1 in many, many places

Insult all you want, I honestly don’t care. The fact of the matter is, Hollaback Girl ended this crazy reign of hip-hop complicating and increasing the volume on their beats. Simple is sometimes the best way, and the Neptunes proved this with Snoop’s “Drop It Like Its Hot” and this gem. The beat is infectious, easy to learn, and difficult to get out of your head. The song itself is bananas, b-a-n-a-n-a-s.

#19: Soarin’ Over California
Tagline: Epcot’s “It’s a Small World”
Artist: Jerry Goldsmith (R.I.P.)
Year: 2003
Peak Position: N/A

The man wrote the song for free supposedly, since he loved the attraction (then silent) Soarin’ so very much. This was one of Goldsmith’s last scores and easily one of his best ones. The quiet beginning transitions into 4 minutes of beautiful, moving music that mixes strings, horns, fanfare, and a perfect companion to the images of the attraction. You can close your eyes, months after riding Soarin’, and more or less figure out which section of the song belongs to which scenery that was presented. Beautiful indeed.

#18: The Lonely Shepherd
Tagline: Best. Pan. Flute. Song. Ever.
Artist: Zamfir
Year: 2003
Peak Position: N/A

The final song in Kill Bill Vol. 1 is an even more impressive instrumental, mixing the quiet aura of spaghetti westerns with the complexity and difficulty of a modern-day track. The song starts out slow with just the pan flute, and gradually builds until you can hear strings, horns, flute work, and subtle drumming. This song contains no lyrics but carries more heart and emotion than most music you hear. While Kill Bill Vol. 2 was the superior film, Vol. 1 had the superior closing song.

#17: Que Me Quedes Tú
Tagline: Shakira strips down…and I meant it in only a musical sense
Artist: Shakira
Year: 2002
Peak Position: #1 (In Latin countries)

Somewhere in her phenomenally awesome bilingual album Laundry Service lies two songs that in Shakira terms can be classified as a power ballad. The first was the delightful “Underneath Your Clothes,” and the other is the far superior and more touching “Que Me Quedes Tu.” The difference is the language, the guitar work, and Shakira never over-singing throughout the track. Shakira sings better in Spanish, of course, that’s her native tongue. But, the song has more powerful lyrics, and it never raises volume. Last but not least, the song holds a special place in my heart for reasons that shall not be discussed simply because this is a public blog and anyone can read this and use it as potential blackmail. Yes, that was a run-on sentence. And yes, this song is the seventeenth best song of the decade.

#16: My United States of Whatever
Tagline: Whatever…
Artist: Liam Lynch
Year: 2002
Peak Position: #34 Mainstream Rock

If there is a song that can describe the 2000s, it’s this short yet sweet track. The song is short, makes no sense, has an attitude, appeals to those with ADD (ooh, skateboard), doesn’t really hold a point, its quite random, and appears much distorted. My United States of Whatever was filmed in one take, and it clearly shows because it sounds improvised on the spot. The song would be a precedent for all the online viral stuff that usually consists of short sound bites and songs that are stupid, lame, yet somewhat addicting. This song carries that persona, there’s really nothing clever or complex about it; it’s just a fun one-and-a-half minutes or stupidity.

#15: Don’t Tell Me
Tagline: Madonna reinvents herself….again.
Artist: Madonna
Year: 2002
Peak Position: #1

While most carryovers from the 90s changed their image only to make money (Michael Jackson, Janet Jackson, Mariah Carey, Metallica, Busta Rhymes, etc.), Madonna changes her image only to be one step ahead of the game. She’s gone through so many transformations; its impossible to pinpoint when one trend ends and the other one begins. In this song, she goes to country with a mix of techno and pop and provides one of the best pop songs within the last 15 years. The lyrics are bubbly and simple, the singing never loses its welcome, and Madonna knows exactly how to keep her fans asking for more. She may have lost some of her chart-topping power, but quality-wise Madonna remains the queen of pop music.

#14: Boulevard of Broken Dreams
Tagline: The end of Green Day’s punkness, and the rise of their mainstream fame
Artist: Green Day
Year: 2004
Chart Peak: #2 (Only 2??!?)

Despite Oasis screaming that its from their overrated as flip “Wonderwall,” Green Day hit a new stratosphere with this smash hit. The song was loud enough to appeal to the rockers and punkers, but was melodic and soft enough to flood the mainstream gates. The song contains a grand guitar solo, and an even better finale. With the finale, it was the end of Green Day’s boyish punk roots and the beginning of more adult, mature music. Whether you like this change or not, its definitely happening, and its here to stay. It’s a shame because the next song on the list is them at their punkish best:

#13: St. Jimmy
Tagline: Brings me back to the 90s all over again
Artist: Green Day
Year: 2004
Chart Peak: N/A

Very few people know this track, but boy do I know how good it is. The song is excessively short, but starts quickly, and before you know it, rampages into a punk melody at its fastest since “Jaded” by Green Day eons ago. The song is a furious blend of awesome drumming, awesome guitar work, great vocals, and a rousing finale that’s sure to bring you back to the mid-90s, when punk and ska had a brief moment of glory. We can only dream of that coming back.

#12: Feuer Frei
Tagline: German heavy death metal...sounds fun.
Artist: Rammstein
Year: 2001
Peak Position: It’s a German death metal song..does it even have a chance in the United States?

The German language is not exactly romantic. The cousin of the equally unromantic English language, its very hard to sing melodic music with the tough, gritty word pronunciations of Germany. But if you can sing death metal in German, the results will be beautifully insane. Rammstein is easily the best German band out there today, and this song is greatest evidence why. The song is fast, relentless, heavy on vocals, heavy on guitar, and heavy on the chorus. Their constant shouts of BANG BANG (read it loudly please) are addicting and never ever gets old. Of course, the song slows down just for a little, only to transition to the epic finale. Your hair will stand by the time the musical mayhem is over.

#11: Breaking the Habit
Tagline: Linkin Park’s peak maturity…the rest is downhill.
Artist: Linkin Park
Year: 2003
Peak Position: #20

Linkin Park could have conquered the entire decade if it weren’t for the hiatus and if it weren’t for the fact that they decided to dedicate themselves o remixing every song already released and then losing sight of what made them good in the first place. While their first album remains the best, Meteora was by no means a musical disaster. As a matter of fact, Linkin Park’s two best songs of all-time are here. We have the loud Faint, and then the electronically and vocally impressive Breaking the Habit. Combining a slick guitar/electronica riff with heavy lyrics and superb vocals, Linkin Park was at the peak of their game right here. Whatever happened afterwards, we’ll never understand. Curse you Transformers, look what you’ve done.

#10: Don't Know Why
Tagline: A new queen of jazz has arrived
Artist: Norah Jones
Year: 2001
Peak Position: #30

What happens when a genre has no competition? It becomes easier to hit #1 and make money. Norah Jones’ success can be mostly attributed to her abilities to combine beautiful relaxing melodies with calm vocals, but an ounce of her fame attributes to the lack of competition. Name another jazz artist this decade. I know, its hard. Don’t Know Why was Norah’s first (and only) big hit, yet her Grammy wins and diehard fanbase allows for her to be the most successful female artist of the entire decade. She does deserve it though. Sit back, relax, sip some wine, and listen to her albums. Thank me later.

#9: Chop Suey!
Tagline: Grababrushandputalittlemakeup!
Artist: System of a Down
Year: 2001
Peak Position: #76

Nu-Metal hit its peak in the 90s with Limp Bizkit and Korn leading the way with their MTV smash hits. However, the 2000s brought us two other nu-metal artists that were grand and influential. The more-popular Linkin Park and the much-crazier System of a Down. Evidence? Chop Suey. This song is inexplicably awesome, and we can never pinpoint why. The song rarely ever hits a consistent riff, the lyrics are meshed together, the vocals range from melodic to borderline-demonic screaming, and the overall presentation is something you just don’t see in music. Despite all this, the distorted reasons why the song can’t work are the reasons why the song does. System of a Down’s Toxicity album is easily one of the top albums of the decade, and this fun trippy song is the light that shines the way to the band’s success. It would have been a bigger hit but…the song came out during 9/11.

#8: Snowblind
Tagline: The excellent cover nobody listened to
Artist: System of a Down
Year: 2000
Peak Position: N/A

In terms of covers, it doesn’t get much better than Snowblind. It is impossible to top anything written and performed by the amazing Black Sabbath, but System of a Down hits one out of the ballpark with their rendition of the song about cocaine. Black Sabbath was loud, but not too loud. They were crazy, but not too crazy. System of a Down was able to be loud, but it didn’t reach their typical nu-metal level. This band toned down their vocals, their drumming, their guitar work just enough to give this song the perfect touch. What’s this, System of a Down even had some string work done to one of their songs? This would definitely influence their later work, as you hear pianos in Chop Suey and strings in Lonely Day.

#7: Kryptonite
Tagline: The carryover from the 90s begins
Artist: 3 Doors Down
Year: 2000
Peak Position: #3

In terms of lyrics, this is the best song of the decade. A song about a person asking another as to what would happen if he/she were to fall in life, if the other person would be there to support. 3 Doors Down had a strong debut with their megarock hits “Loser” and this superb mature track. Kryptonite is a perfect blend of rock and pop, as neither element crosses over the other and they appeal to the headbangers and the radio friendly audiences. It was a great transition from 1999 to 2000, as we began a new decade with uncharted frontiers, many unanswered questions, and a new millennium to look forward to---it was time to see who can and will be there to survive and fight it all.

“If I'm alive and well, will you be
There holding my hand”

#6: The Real Slim Shady
Tagline: Eminem’s conquering of rap begins here
Artist: Eminem
Year: 2000
Peak Position: #4

Anyone remember when Eminem busted into the scene? He took over MTV and rap music altogether. There was nothing like him ever in the history of music; someone who can be extremely funny and comical one moment, and deathly serious in another moment. With this song, Eminem was at his comical best as he spits out lyrics with incredible flow, insults anyone that gets in his way, and pretty much exclaims his personality and his desire to never change for the media. It was the perfect Slim Shady sequel to “My Name Is” and made “The Way I Am” that much more shocking considering it’s the same guy that rapped about Agulera, Fred Durst, and Carson Daly in the same sentence. Dr. Dre knew he had talent in his hands, all he did was provide the slick beats, and Eminem takes it from there.

#5: Crazy
Tagline: What is the genre to this song anyway?
Artist: Gnarls Barkley
Year: 2006
Peak Position: #2

You know a song is impressive when it can reach rock stations, hip-hop stations, and adult contemporary stations at about the same time. This British track contains a very unique tune, very unique lyrics, unique lyrics, and a unique chorus. You can’t really compare this song to anything else, its just in a league entirely on its own. However, its addicting, fun, and one of the better productions in a long time.

#4: Lose Yourself
Tagline: The Peak of Eminem
Artist: Eminem
Year: 2002
Peak Position: #1

This is without a doubt the most successful rap song of all-time. With 12 weeks on top of the American charts, a #1 spots in 24 total countries (another record), an Academy Award win, 2 Grammy awards, and 6 platinum certifications around the world, Eminem hit a level that neither he nor any other rapper could ever duplicate. Everything about this song was brilliant, the beat (which allowed for the song to reach the rock charts), the lyrics, the flow, the pacing, the chorus, and the final verses. Eminem is best when he is serious, and this was him at his most personal, and most impressive.

#3: The Hardest Button to Button
Tagline: When simple is enough to be amazing
Artist: The White Stripes
Year: 2003
Peak Position: N/A

Of all the American artists on this list, White Stripes is easily the most underrated by far. This duo creates amazing music together; with Meg White’s simple yet effective drumming, and Jack White’s incredible guitar work, fun guitar riffs, decent vocals, and simple lyrics. This incredible team from Detroit has launched garage rock into the limelight, even if their success is mildly limited. In this song, everything about it was simple: the guitar riff, the drumming, the lyrics, the introduction, the ending, the singing, and the range of volume. But its so brilliant and catchy, you can’t bash them for never being complex. They have proven to be technically impressive if they have to be (Blue Orchid, Icky Thump, Black Math) but White Stripes is at their best when the difficulty is at its worst.

They had three other songs that almost made the list (We Are Gonna Be Friends, Black Math, Fell In Love With a Girl), but I am satisfied with at least one making it, and being nice and high in the top 3.

#2: Bombs Over Baghdad
Tagline: Being so far ahead of its time, it predicted the future
Artist: Outkast
Year: 2000
Peak Position: This is embarrassing….#68 on the Hip-Hop chart

Release this song today, and it would have been a #1 smash hit. Release this next year, and it would have been a #1 smash. But, Outkast is so far ahead of the game, they released the song during a time in which hip-hop and pop had not quite evolved to become the party-music frenzy that it is today. This song is a mesh of hip-hop, rap, rock, jungle, techno, alternative, soul, and pretty much any other subgenre that has not yet existed. The style is insane, the pacing is even more insane (BPM: 155), the rapid changes in tone is crazy, the lyrics are wowzers, and OutKast themselves spit the song in two different speeds, yet it doesn’t deviate from the overall frantic speed of the 5 minutes of genre-bending insanity.

Nowadays, hip-hop consists of all these so-called musical artists that are trying to break loose with a dance hit, dance craze, or combination of the two. OutKast was just experimenting with what they can do with music, and the end result is an incredible display of talent that most rappers can only dream of achieving. Not only is this one of the best songs of the decade, but also one of the best singles in the last 25 years. If you don’t own this song, then you have not yet fulfilled life.

#1: Diablo Rojo
Tagline: Did you just hear that?
Artist: Rodrigo y Gabriela
Year: 2006
Peak Position: N/A


Back in 2006, my brother introduced me to this duo, which was introduced to him through another friend. The first song I heard from the artist was this song. Three years later, it still amazes me. What amazes me more is that they could not find success here in North America, so they had to travel to Europe to gain some well-deserved recognition. It is still baffling how such talent cannot receive the recognition that they truly deserve.

In this song, you have two guitars dueling, working together, becoming temporary drums, progressing the song from one stage to the next, and engaging in one of the most epic finales in any song you’ll ever hear. The song doesn’t need lyrics, all it needs is a title and the guitars work out the lyrics through their melodies, riffs, changes, and dramatic chords. The song is about a roller coaster, and the song plays like a wild and fun coaster. Rodrigo y Gabriela has the attitude of Santana, the experience of metal, the culture of Paco De Lucia, and the skills of the best classical artists. The songs themselves are a perfect mix of classical guitar, acoustic metal, and Spanish flair.

Two of among the best albums in the last 15 years come from Rodrigo y Gabriela (Diablo Rojo, 11:11) and they have crafted six of among the best instrumental works in the last 30 years (this song, Captain Cassanova, Tamacun, Buster Voodoo Hora Zero, Santo Domingo). It has become my mission to make this gifted duo more popular (at least in the United States and Mexico) and one way to do this is by giving the #1 greatest song spot to their best work.

One can only wonder how many guitars they’ve gone through.

Thursday, November 5, 2009

How Nintendo Can Create The Greatest Game of All-Time: A Gaming Dork's Thesis

Grand Theft Auto. Super Mario. Pokemon. Halo. These are four of among the biggest gaming franchises in the entire planet. They all rake in millions upon millions of dollars with every new release. GTA IV and Halo 3 both made over $300 million dollars within the first couple of days. Super Mario is a franchise that has sold over 201 million copies, a number that franchises can only wish of reaching. Then there’s Pokemon, a franchise that has peaked over 186 million copies sold. Only one of these four big beasts of gaming has yet to even come close to reaching its full potential, want to guess which one?


The Pokemon franchise is the definite answer, six ways to Sunday. Now, don’t get me wrong, the Pokemon franchise has spawned some of the better games to ever come out (Red/Blue/Yellow, Gold/Silver, Pokemon Snap) but Nintendo, Game Freak, Genius Sorority, and HAL each have worked on the phenomenon, and all have not put forth any major effort to evolve the franchise into something special. Last time there was such a jump gameplay-wise was when Gold/Silver improved upon everything Red/Blue had and added much more. With their day/night system, a major sense of realism was added to the games.

Nintendo has a franchise that can craft one of the greatest, if not the greatest, video game of all-time. If you took the world of Pokemon, and expanded it to the levels of Fable, Elder Scrolls, and World of Warcraft, then we have instant masterpiece just waiting to be released. Expanding Pokemon into the console world and expanding it even further into MMORPG status would be any gamer’s dream come true. The possibilities are pretty much endless. Here’s how my dream Pokemon game would be:


Let’s start with the facts. The day/night system is added, and so is a day/month system. All the Pokemon are here, and so are all the worlds that had been explored over the years. This title is NOT for the handhelds, it’s much too big to be contained in any ol’ DS system. No, Pokemon V will be a Wii or a Wii2 title. The game is purely 3-D, with all the lovable Game Boy places being updated with more dimensions.


Pokemon master wanna-bes, get ready, because this isn’t your old daddy’s Pokemon game. No, there are dozens of badges to collect, and you need some of these badges to compete in the tournaments that are scattered all over the place (You know, Kanto, Johto, Hoenn, Sinnoh) throughout the year. It’s no longer hitting a few badges then facing the Elite Four, this time you have to show your worth. Sometimes getting all the badges isn’t enough; you have to win multiple major tournaments in order to have the opportunity to face the Elite Four.


Entering every tournament costs money, which means not only do you have to train, but you have to beat many trainers to earn the dough. Then to enter the larger tournaments, you have to utilize your money well; otherwise, you can never have the chance to hit the big leagues. The biggest tournament of them all (non-online, but we’ll get to that later) happens once a year, and costs the most money and has strict requirements. Only the truest trainers can compete.


Let’s say you beat the gym leaders, won the tournaments, and took on the Elite Four, what now? Well, in this installment of Pokemon, you can work your reputation up to a level in which you can build and host your own gym. Or if you want to, go through the rigorous training to become one of the Elite Four. Let’s say that after winning nearly all, you want to do something different. Have no fear, because there is life after battling.


Pokemon Snap introduced you to a new career involving the pocket monsters, which is in photography. After fighting for so long, maybe you want a more relaxing job working for Professor Oak. Armed with a camera, you can walk around and take pictures of Pokemon (common and rare) to bring back to Oak. You can hit the snowy mountains or dive into the deepest oceans to catch every Pokemon in action. Maybe there are some Pokemon legends that need photographic evidence and your job is to prove that certain ones do exist. How’s that for some potential major exploration? Maybe you want to work for the Pokemon Center and become a doctor. With this job, you must heal the wounded, and sometimes that involves some Trauma Center-like surgery.

Gotta Catch Em’ All is still the catchphrase that lingers. Another option is that you can become a Pokemon collector; and try to find every last Pokemon that exists. You can sell some ultra-rare ones for money and work your way up. Use this money to purchase a house and prettify it. Go on the hunt for ultra-rare Pokemon (like Mew) before someone else can nab it. You can start up a business by selling rare and powerful Pokemon to rookie trainers or those that need more help. So much to do outside your average “become the master” realm.



Of course, what awesome RPG would be complete without the ability to step into the dark side? I think Pokemon should give you the option to whether work against Team Rocket, or work for them. Imagine that, wearing the black, causing chaos, and still attempting to win tournaments with the evil reputation. Imagine instead of trying to win badges, you take over the gym or try to steal them. Your Pokemon’s stats change a bit because they are being influenced by the dark side. You can work your way up the ladder of Team Rocket Headquarters and soon see yourself right underneath Giovanni. Or, you can form your own little league of baddies and become rivals of the more powerful Team Rocket.


Now we’ve come to the fun part, online. Imagine all this, online with other users. Imagine a massive Pokemon world full of trainers waiting to fight one another. Imagine online tournaments featuring people from around the world occurring at different parts of the year. In this online-exclusive world, you can try to win tournaments for more money and bragging rights, trade Pokemon and items with other people, visit other people’s homes and drop off messages at their mailbox, battle trainers in other countries or better yet all join together in a big outing at the casinos to try to win special items and special Pokemon. Better yet, compete for best photos online, compete to try to find certain Pokemon before anyone else (Legendary Pokemon, legendary birds, etc.).

Of course, limitations are present, there’s no question. Let’s say Nintendo were to attempt such a game, how many CDs would that require? Have no fear, because there’s a solution to this. Loosely stolen from an idea made in IGN, the next Wii can INCLUDE this Pokemon Elite game. Imagine that, no CD, no software purchasing at any store. You buy the Wii2, it comes with the game embedded within the system. Connecting online would be easier, the game will suffer from minimal loading, and the game itself stores its own memory without mixing in with any other save data. Surprising that after all these years of gaming, not a single company has attempted this technique, embedding an entire video game within the system as a nice perk from the getgo. And then you can upgrade the game by downloading patches from the Wii2Ware. All this is just crazy enough to work.

Bottom Line: I have very little against the Pokemon franchise, but boy if masterminds were to work together and figure out where to progress the series, the limits are extremely high. All that I pointed out is do-able, and this has all been proven with massive games like Fable and Elder Scrolls. The issue is, is Nintendo willing to step up to the plate and crank up the maturity in Pokemon? After all, this game would definitely be rated “T,” and would definitely not be for the little tykes. Yet if Nintendo does step up to the plate and offer all this in one package, it would easily rank as one of the greatest games you’ll ever have the privilege of experiencing---and with online, it would be the gift that keeps on giving.



Then again, imagine turning on the Wii system, loading up the game, and racing to enter a tournament that is occurring tomorrow at 6:00 P.M.? And your first opponent happens to be a slick trainer from Buenos Aires Argentina, a punk whom you’ve trash-talked with for a week despite the 3-way Pokemon trade you did with someone from France.

Imagine turning on the game, and continuing your quest to capture a Silver Mew, the latest Pokemon discovered by a photographer that was randomly taking pictures of Lapras inside a cave. Imagine turning on the game to try to take a snapshot of your 200th different Pokemon species, allowing you to enter a brand new area that not even trainers can explore.


These examples of what the next Pokemon game could present, they can make any fan of game drool with delight. Not only would it be one of the deepest, most engaging experiences out there, but it would propel the franchise and Nintendo into unbelievable heights. A brand new community of gamers would emerge, and a new potential obsession would emerge from all this. World of Warcraft would look like a mere fad when compared to a Pokemon game that runs in real-time, runs in 3-D, and has an exclusive world strictly for the online community. Who knows, maybe someone at Nintendo will read this and will enforce this on the developers.



A fella can only dream, right?

All right, my dorkiness limit has been reached. Time for bed.